GameIndustry.ph

Search results

  • Enter a query above to search for article titles.

Visited articles

    You currently have not visited any articles yet.

Malikhaing Pinoy Expo 2025

The Malikhaing Pinoy Expo 2025, or simply MPX 2025, was a five-day Philippine exposition event that showcased Filipino talent across different creative industries in the country. The event was organized by the Department of Trade and Industry Philippines, and the Philippine Creative Industries Development Council. It was held from September 3 to 7, 2025, at the SMX Convention Center in SM Aura in Bonifacio Global City, Taguig, Metro Manila.

Domains

The expo was divided into nine main domains:

  • Audio-Visual Media
  • Digital Interactive Media
  • Design
  • Visual Arts
  • Performing Arts
  • Creative Services
  • Traditional Cultural Expressions
  • Cultural Sites
  • Publishing and Printed Media

Digital Interactive Media domain refers to "digital software, programs, and mobile applications, games created for and operated on interactive digital services where users' input is essential to the experience, including software, mobile apps, video games, computer games, mobile games, virtual augmented and mixed-reality games, and digitalized creative content."[note 1]

Aside from video games, the Digital Interactive Media area was also attended by JuanFlix, a Filipino streaming platform.

Digital Interactive Media presentation

Each of the domains held a presentation on the main stage. For Digital Interactive Media, amateur teams (see next section below) participated in a Game Pitching and Networking session, where they pitched their games to the three industry veteran judges:

The game Dungeon King by Midnight Equinox won the "Best Game Pitch" award.

Video game showcase

Digital Interactive Media

The video game industry was represented under Digital Interactive Media. Student and professional video games were showcased in partnership with the Game Developers Association of the Philippines.

Amateur teams

The games below participated in the event's Game Pitching and Networking session:

  • Dungeon King by Midnight Equinox (Best Game Pitch winner)
  • Whatever It Takes by Likha D'Alley (José Rizal University students)
  • CycEnd by Flintlock Games (José Rizal University)
  • Aklat ng Hiwag (José Rizal University)
  • Adulti-sh by Room 21 (DLSU-CSB students)
  • Chop Chop! by Occululus Productions under Senshi Labs (DLSU-CSB)

Professional studios

  • HypurrX by Buko Studios
  • Leaderboard, Kawaii Studio, and Mecha Blitz by Taktyl Studios

Creative Services

Gridlock-Games Studio participated under Creative Services and showcased Vi 3v3 Arena, in partnership with Cybercraft Philippines. Its other partners include Canva and the British Council Philippines.

  • Vi 3v3 Arena by Gridlock-Games

Note

  1. As described by the event host.
Otaku Pop Fes 2026Otaku Pop Fes 2026
GameIndustry.ph is a media partner for the Otaku Pop Fes 2026

Welcome to GameIndustry.ph.

This website uses cookies.

GameIndustry.ph uses cookies to improve user experience and to analyze website traffic. For a detailed explanation on what information this site uses, visit the Privacy Policy page.