Assassin's Creed Shadows

Assassin's Creed Shadows is a 2025 action-adventure game developed and published by Ubisoft. Ubisoft Québec headed the game's development together with multiple Ubisoft teams from around the world, including Ubisoft Philippines.
About
Assassin's Creed Shadows was co-developed with lead studio Ubisoft Québec together with studios in the Philippines, Barcelona, Belgrade, Bordeaux, Bucharest, Chengdu, Kyiv, Milan, Montpellier, Montreal, Odesa, Pune, Shanghai, Singapore, Sofia, Toronto, and Japan.
The game is Ubisoft Philippines' 12th co-developed flagship game in 8 years and its third Assassin's Creed game, following Assassin's Creed Mirage and Assassin's Creed Valhalla.[1]
Ubisoft Philippines' contribution
Ubisoft Philippines contributed to the game's assets and quality assurance. For the assets, the team's contribution is divided into four main aspects: Characters, weapons, architecture, and technical art.[2]
For characters, the team designed and created various assets, including armor, outfits, heads, hair, and accessories. This includes the Samurai Daimyo Armor of Legend, an endgame armor for the player character Yasuke.
For weapons, the team created the majority of the weapon concepts for the game, along with half of their 3D models and rigging. This includes the Kusarigama for the player character Noae, which is considered by some players as their favorite weapon.
For architecture, the team created the majority of the ruined buildings in the environment.[3]
Gallery
References
- Ubisoft Philippines is an up-and-coming powerhouse of AAA Game Development with Assassin’s Creed Shadows. Circa March 2025. Ubisoft team. Ubisoft articles. Retrieved on 2025-07-09.
- How Ubisoft Philippines helped bring Assassin’s Creed Shadows to life. June 23, 2025. Nicolo Manaloto. UnGeek. Retrieved on 2025-07-09.
- Q&A: Ubisoft Philippines on its contributions to creating ‘Assassin’s Creed Shadows’. March 25, 2025 at 3:09 PM (PHT). Gelo Gonzales. Rappler. Retrieved on 2025-07-09.